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Publisher: Valve Software Developer: Valve Software
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Console Codes
Console Codes |
With This | Get This |
sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150) |
sk_plr_dmg_357 # | # is new damage value for .357 Magnum |
sk_plr_dmg_crossbow # | # is new damage value for crossbow |
sk_plr_dmg_crowbar # | # is new damage value for crowbar |
sk_plr_dmg_grenade # | # is new damage value for grenades |
sk_plr_dmg_pistol # | # is new damage value for pistol |
sk_plr_dmg_ar2 # | # is new damage value for Pulse Rifle |
sk_plr_dmg_rpg_round # | # is new damage value for RPG rockets |
sk_plr_dmg_buckshot # | # is new damage value for shotgun |
sk_plr_dmg_smg1_grenade # | # is new damage value for SMG grenades |
sk_plr_dmg_smg1 # | # is new damage value for submachine gun |
sk_max_357 # | # is new max ammo for .357 Magnum |
sk_max_alyxgun # | # is new max ammo for Alyx Gun (default 0) |
sk_max_crossbow # | # is new max ammo for crossbow |
sk_max_grenade # | # is new max ammo for hand grenades |
sk_max_pistol # | # is new max ammo for pistol |
sk_max_ar2 # | # is new max ammo for Pulse Rifle |
sk_max_ar2_altfire # | # is new max ammo for Pulse Rifle energy orbs |
sk_max_rpg_round # | # is new max ammo for RPG |
sk_max_buckshot # | # is new max ammo for shotgun |
sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
sk_max_smg1 # | # is new max ammo for submachine gun |
weapon_357 | .357 Magnum |
weapon_shotgun | 12-Gauge Shotgun |
weapon_shotgun | 12-Gauge Shotgun |
weapon_pistol | 9mm Pistol |
net_graph 1 | a more thorough fps display |
noclip | Ability to walk through walls (Server Side Only) |
sv_cheats 1 | Activates Cheats |
viewmodel_fov # | Adjusts size of the weapon you're carrying (54 = default) |
impulse 101 | All Weapons |
mat_yuv 1 | black-and-white mode |
cl_showpos 1 | brings up position display in top right of screen (0 removes it) |
getpos | can be used to get current coords for use with setpos |
skill # | change skill level (# = 1, 2, or 3) |
air_density # | Change the density of air. (Add number in place of #) |
physcannon_maxforce # | Changes how hard you propel objects |
physcannon_maxmass # | Changes how large pulled objects can be |
physcannon_pullforce # | Changes how quickly objects are pulled |
physcannon_tracelength # | Changes the length that objects can be pulled from |
physcannon_cone # | Changes the radius of the cone used to pick up objects |
host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). |
shake | Creates an earthquake. |
npc_create | Creates an NPC |
npc_create_aimed | Creates an NPC (Aiming away from player) |
weapon_crossbow | Crossbow |
weapon_crowbar | Crowbar |
Hurtme # | Damages player by whatever variable you input as # |
sv_cheats 0 | Deactivates Cheats |
Developer 0 | Developer Mode Off |
Developer 1 | Developer Mode On |
mat_yuv 1 | Disables Color Mode |
crosshair 0 | Disables Crosshair |
maps | Displays Map listing |
mat_yuv 0 | Enables Color Mode |
crosshair 1 | Enables Crosshair |
+mlook | Enables mouse look |
cl_ragdoll_collide 1 | Enables ragdolls that don't clip through each other, but stack realistically on one another. |
exec # | Execute a script file (Input filename in place of #) |
firstperson | First Person View |
weapon_frag | Fragmentation Grenade |
item_dynamic_resupply | Fragmentation Grenade |
give # | Give weapon (Input weapon name in place of #) |
sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
r_screenoverlay effects/combine_binocoverlay.vmt | Gives you combine vision during gameplay. |
give weapon_annabelle | gives you Father Gregori's modified shotgun |
give weapon_alyxgun | Gives you the 'Alyx Gun' |
item_healthkit | Gives you the large health kit (25HP) |
item_healthvial | Gives you the small health vial (10HP) |
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
God | God Mode (Server side only) |
impulse 76 | Grunt-O-Matic |
buddha | Health never goes below 1 |
sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
give item_battery | Increases suit charge by 15 points. |
notarget | Invisible to NPC's |
mat_numtextureunits # | Limit the number of texture units. (Add number in place of #) (0=Default) |
Map # | Load Map (Input title in place of #) |
ch_createjeep | Make a jeep |
ch_createairboat | Makes an airboat |
setpos | Move player to specified origin |
sk_npc_dmg_shotgun # | NPC's do # damage with shotgun |
sk_npc_dmg_ar2 # | NPC's do # damage with the pulse rifle |
sk_npc_dmg_smg1 # | NPC's do # damage with the smg |
weapon_ar2 | Overwatch Standard Issue Pulse Rifle |
weapon_bugbait | Pherapods |
play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
sk_plr_dmg_buckshot # | Raises damage done by each pellet. |
sk_max_buckshot # | Raises your max number of shells to that number. |
give weapon_shotgun | Recieve a Shotgun |
record demo_name | Records a demo of all the user's actions within the game until the "stop" command is issued. |
mat_fullbright 1 | removes all shadows |
impulse 203 | removes the item or NPC pointed at |
help $ | replace $ with a command to get a brief description of it |
mat_fullbright 0 | Restores all shadows |
weapon_rpg | Rocket-Propelled Grenade Launcher |
mat_depthbias_normal 1 | See through walls |
sv_gravity # | Set Gravity (Add number in place of #) |
dsp_explosion_effect_duration # | Set length of confusion/ear-ringing effect(Add number in place of #) |
sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
sv_waterdist # | Set Vertical View when eyes are near water plane. |
sv_friction # | Set World Friction (Add number in place of #) |
sv_bounce # | Sets bounce multiplier for physically simulated object collisions |
Developer 2 | Sets developer mode to verbose |
sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
hud_quickhelp/text? 1 | Shows Crosshairs |
cl_showfps 1 | Shows FPS Rate |
status | shows some game info, incl. current map |
setang | Snap players eyes to a specified pitch yaw |
impulse 82 | Spawn a Jeep |
impulse 83 | Spawn an Air Boat |
give item_ammo_357 | Spawns ammo for the .357 magnum |
give item_box_srounds | Spawns ammo for the 9mm pistol |
give item_ammo_crossbow | Spawns ammo for the crossbow |
give item_ammo_ar2_altfire | Spawns energy grenade for the Overwatch Pulse Rifle |
give item_rpg_round | Spawns grenades for the RPG |
give item_ml_grenade | Spawns grenades for the RPG |
give item_ar2_grenade | Spawns grenades for the submachinegun, oddly enough... |
give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
give item_box_mrounds | Spawns primary fire ammo for the submachinegun |
give item_box_buckshot | Spawns shells for the 12-gauge shotgun |
stop | Stops recording the current demo. |
cl_showfps 0 | Stops showing FPS Rate |
weapon_smg1 | Submachine Gun |
thirdperson | Third Person View |
prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
cl_enablehud 0 | Toggle HUD display Off |
cl_drawhud 0 | Toggle HUD display Off |
cl_enablehud 1 | Toggle HUD display On |
cl_drawhud 1 | Toggle HUD display On |
sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
ai_disable | toggles enemy AI off |
ai_enable | toggles enemy AI on |
picker | Toggles Picker mode on |
sv_unlockedchapters # (Note: 15 is end credits) | Unlock chapters 1 thru # |
Kill | You die. |
weapon_physcannon | Zero Point Energy Field Manipulator Gun |
Map Codes
Enter these with the 'map' code in the console. Press ~ to activate the console. |
With This | Get This |
d1_under_04 | Spawn the lab chapter near the end. |
d1_trainstation_03 | Spawns in the train station after the second load point. |
d1_trainstation_05 | Spawns in the train station after the third load point. |
d1_canal_09 | Spawns in you in the canals after the eighth load point. |
d1_canals_12 | Spawns in you in the canals after the eleventh load point. |
d1_canals_06 | Spawns in you in the canals after the fifth load point. |
d1_canals_05 | Spawns in you in the canals after the fourth load point. |
d1_canal_10 | Spawns in you in the canals after the ninth load point. |
d1_canals_03 | Spawns in you in the canals after the second load point. |
d1_canal_08 | Spawns in you in the canals after the seventh load point. |
d1_canals_07 | Spawns in you in the canals after the sixth load point. |
d1_canals_11 | Spawns in you in the canals after the tenth load point. |
d1_canals_04 | Spawns in you in the canals after the third load point. |
d1_canals_13 | Spawns in you in the canals close to the end. |
d1_eli_01 | Spawns you after the canal, outside of Eli's Lab. |
d3_citadel_02 | Spawns you after the first load point in the Citadel. |
d3_citadel_03 | Spawns you after the second load point in the Citadel. |
d3_citadel_04 | Spawns you after the third load point in the Citadel. |
d1_breen_01 | Spawns you at the beginning of Chapter 13. |
d3_citadel_05 | Spawns you at the end of the Citadel. |
d1_canals_02 | Spawns you deeper in the canals. |
d3_c17_09 | Spawns you in City 17 after the eighth load point. |
d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
d3_c17_06 | Spawns you in City 17 after the fifth load point. |
d3_c17_02 | Spawns you in City 17 after the first load point. |
d3_c17_05 | Spawns you in City 17 after the fourth load point. |
d3_c17_10 | Spawns you in City 17 after the ninth load point. |
d3_c17_03 | Spawns you in City 17 after the second load point. |
d3_c17_08 | Spawns you in City 17 after the seventh load point. |
d3_c17_07 | Spawns you in City 17 after the sixth load point. |
d3_c17_11 | Spawns you in City 17 after the tenth load point. |
d3_c17_04 | Spawns you in City 17 after the third load point. |
d1_eli_02 | Spawns you in Eli's Lab. |
d1_under_01 | Spawns you in lab |
d2_prison_01 | Spawns you in Nova Prospekt |
d2_prison_06 | Spawns you in Nova Prospekt after the fifth load point. |
d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
d2_prison_03 | Spawns you in Nova Prospekt after the second load point. |
d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
d2_prison_04 | Spawns you in Nova Prospekt after the third load point. |
d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
d1_town_01 | Spawns you in Ravenholm |
d1_town_02 | Spawns you in Ravenholm after the first load point area. |
d1_town_03 | Spawns you in Ravenholm after the second load point area. |
d1_town_04 | Spawns you in Ravenholm after the third load point area. |
d1_canals_01 | Spawns you in the canals. |
d3_c17_01 | Spawns you in the city 17 rebellion |
d2_coast_09 | Spawns you in the coast area after the eighth load point. |
d2_coast_06 | Spawns you in the coast area after the fifth load point. |
d2_coast_02 | Spawns you in the coast area after the first load point. |
d2_coast_05 | Spawns you in the coast area after the fourth load point. |
d2_coast_10 | Spawns you in the coast area after the ninth load point. |
d2_coast_03 | Spawns you in the coast area after the second load point. |
d2_coast_07 | Spawns you in the coast area after the sixth load point. |
d2_coast_11 | Spawns you in the coast area after the tenth load point. |
d2_coast_04 | Spawns you in the coast area after the third load point. |
d2_coast_08 | Spawns you in the coast area near the end of it. |
d1_under_02 | Spawns you in the lab chapter after the second load point. |
d1_under_03 | Spawns you in the lab chapter after the third load point. |
d1_trainstation_01 | Spawns you in train station |
d1_trainstation_02 | Spawns you in train station after the first load point. |
d3_citadel_01 | Spawns you near the beginning of the Citadel. |
d3_c17_13 | Spawns you near the end of City 17. |
d2_prison_08 | Spawns you near the end of Nova Prospekt. |
d1_town_05 | Spawns you near the end of Ravenholm. |
d1_canals_end | Spawns you near the end of the canals. |
d2_coast_12 | Spawns you near the end of the coast area. |
d1_trainstation_06 | Spawns you near the end of the train station. |
d2_coast_01 | Spawns you on the coast (Vehicle) |
credits | Starts you at the credits |
intro | Starts you at the games Intro. |
Spawning NPCs
Access the console, type in "npc_create npc_ |
With This | Get This |
manhack | Spawn a Manhawk |
barnacle | Spawns a Barnacle |
turret_ceiling | Spawns a Ceiling Turret |
citizen | Spawns a City 17 Citizen |
combinedropship | Spawns a Combine Dropship |
combinegunship | Spawns a Combine Gunship |
helicopter | Spawns a Combine Helicopter |
metropolice | Spawns a Combine Metro Police |
cscanner | Spawns a Combine Scanner |
combine_s | Spawns a Combine Soldier |
crow | Spawns a Crow |
headcrab_fast | Spawns a Fast Headcrab |
fastzombie | Spawns a Fast Zombie |
turret_floor | Spawns a Floor Turret |
headcrab | Spawns a headcrab |
launcher | Spawns a Headcrab Launcher |
ichthyosaur | Spawns a Ichthyosaur |
combine_p | Spawns a Nova Prospekt soldier |
pigeon | Spawns a Pigeon |
headcrab_poison | Spawns a Poison Headcrab |
headcrab_black | Spawns a Poison Headcrab |
poisonzombie | Spawns a Poison Zombie |
rollermine | Spawns a Rollermine |
seagull | Spawns a Seagull |
stalker | Spawns a Stalker |
strider | Spawns a Strider |
vortigaunt | Spawns a Vortigaunt |
zombie | Spawns a Zombie |
zombie_torso | Spawns a Zombie Torso |
alyx | Spawns Alyx |
antlion | Spawns an Antlion |
antlionguard | Spawns an Antlion Guard |
barney | Spawns Barney |
breen | Spawns Breen |
dog | Spawns Dog |
eli | Spawns Eli |
monk | Spawns Father Gregori |
gman | Spawns Gman |
kleiner | Spawns Kleiner |
mossman | Spawns Mossman |