# Press Release #
Freelancer Goes Gold and is Clear for Launch
Microsoft Game Studios today announced that Freelancer has gone gold and is scheduled launch in the UK on 11th April 2003. Would-be naval heroes and bounty hunters alike will soon get the chance to plunge into the intricate Freelancer universe, where players will face an unknown menace and the mysteries of the Sirius System.
Set in the outer reaches of the planetary system, Freelancer combines the action of 3-D space combat, the exploration of a dynamic, living universe and trading in a rich galactic economy, where players' decisions drive the adventure. Developed by Digital Anvil, the epic adventure challenges players to determine their own reputations and choose their own distinctive styles of play. Players can choose to act like police officers, traders, pirates or explorers for different gameplay experiences. The open-ended style of gameplay gives gamers a choice between following a linear storyline or determining how the story will unfold. The multiplayer component enables players around the globe with their own servers to fly missions or explore space together. An enhanced mouse and keyboard interface simulates the realistic feel of flying a spaceship while making the game accessible to a wide range of gamers. For more information about Freelancer, visit the official site at http://www.microsoft.com/games/freelancer/.
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as Age of Empires, Flight Simulator and Zoo Tycoon; Xbox (http://www.xbox.com/), including such franchises as Halo, Project Gotham Racing and NFL Fever; and Zone.com (http://www.zone.com/), the official games channel for the MSN network and home to such hits as Bejeweled and OutSmart.
Released: February 10, 2003
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